Soya3D

This is the former home of Soya3D's community website.

This site was originally created as a community portal for Soya3D development and populated with content by the Soya3D developers who formed the PySoy project.

The contained tickets, proposals, documentation, etc only applies to the PySoy project, and as such, this site is remaining online so that external links to contained URLs forward to their new locations.

The Soya3D project remains on Jean-Babtist's homepage at http://home.gna.org/oomadness/en/. Here you can find Soya and a number of his other Python projects.

The PySoy project can be found at http://www.pysoy.org/ - please update your links.


October 02, 2007

Arc Riley

Maintainer's Update

It's been awhile since I've posted so a quick update;

We've got two new developers, KirkMcDonald and DerekRhodes. Kirk has taken over the Win32 porting and Derek is working on materials/textures.

Toba has remained active after Summer of Code. He's also the only student to complete his SoC project and thus receive full payment.

I've been in the process of moving so my free time for PySoy has been limited. I'm generally available via IRC for questions and, now living in Manchester NH, will be able to pound out some code again once part of my studio is setup here. It's going to take me months more to move it all.

We'll have Beta-2 out by the end of the year at the current rate with Win32 compatibility, input handling, and model+texture loading/saving.
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